A "skin.xml" file contains a list of controls, which defines the specific behavior of each graphical user interface element that is displayed on the HMI's display screen. There are currently two types of controls available in SIK: Labels and Picture Boxes.
Control - Label
Labels are how text is displayed within SIK. They are highlighted in a yellow mesh.
Type - Denotes the type of control
ID - Defines a specific, non-duplicated, name to this type of control
Bounds - Denotes the location and size of the control
Fontclass - Sets the label's font type class that will be used by the label
Text - Text that will appear in the label if it is not left blank
Animation - There are currently 2 types of animations available and they are described below:
None → A static text will appear as defined in the "Text" property
TellTale → The label will react to the value set in the "ttonval" property
Decimals - Defines the number of decimal places to display for the data
Signal - CAN signal that will be displayed by the label
Digitalin - Digital input that will be used by the label
Control - Picture Box
Picture boxes are how images are shown within SIK. They are highlighted in a green mesh.